Shuffled
About
This project explores modifying the basic structure of the .obj file and embracing randomness, as opposed to consciously doing every alteration by hand. For this the core structure of the file was altered based on desired input. This way we were able to achieve extreme manipulations of the surface and structure which would not be possible in the analog world.
Details
Year
Tools
Team
2nd Semester, FHNW HGK Basel
2025
Visual Studio Code, Blender, BambuStudio
Raoul Kuratle
The printed texture is glitched, due to the extreme manipulation of the model.
JavaScript was used to manipulate whole or just some parts of the.obj file.

© 2025 Andela Velkova. All rights reserved.







