Shuffled

About

This project explores modifying the basic structure of the .obj file and embracing randomness, as opposed to consciously doing every alteration by hand. For this the core structure of the file was altered based on desired input. This way we were able to achieve extreme manipulations of the surface and structure which would not be possible in the analog world.

Details

Year

Tools

Team


2nd Semester, FHNW HGK Basel

2025

Visual Studio Code, Blender, BambuStudio

Raoul Kuratle


The printed texture is glitched, due to the extreme manipulation of the model.

JavaScript was used to manipulate whole or just some parts of the.obj file.

© 2025 Andela Velkova. All rights reserved.